It is a new semester, a new year, and a new opportunity to work on this thesis film. This week, our production team got the ball rolling again after winter break and focused on the artistic vision of the short film. When the film was pitched, there were some artistic inspirations such as comic book styled illustrations of alien abductions and some head shot artworks of the main characters created. This week, we focused a lot more on the world building and aesthetics of the project.
For this film, the use of light and saturation of colors is our primary indicator of where on Freytag's pyramid we are in the story. When we are in Nebraska, the environment is a cold dreary nighttime. Our buildings will be shades of tan/grey, the ground a light dusty brown, and the night sky a cold dark blue. This is the equivalent of Dorothy in Kansas, the real magical world is about to appear. The alien ship overhead will sport very bright blue rim lights, and the abduction ray will be golden in color. Once the abduction occurs, we will see the interiors of the ship. The materials of the ship will be light grey/white, and there will be inset golden tracing on the wall and along the floor. Once in the bathroom, the aesthetics and lighting will stay in the realm of yellow and white until our protagonist accidentally triggers the turret, which causes all the yellow lights to turn an aggressive red color. After the alien's intervention, the room will reset to white and yellows again. Given this concept, the team and I sought out references in order to create our ship.
This week, we sifted through Pinterest and Google Images to find reference images that we found inspiring. Through two rounds of meetings, we selected the concept art and photographs we found most engaging. The image below shows what those final inspirations are.

For the next week, the team and I will be creating character sheets and reference planes of the ship in order to start white boxing the layout of the short, and decide upon the interior architecture of the ship. In my next update, I will share my progress as we create the onboard experience.
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