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Atlantean Sculpt
Project type
Portrait
Date
March 2022
For this project, we were given a head base mesh by the professor, and sculpted on all the wrinkles and skin details. Afterwards, we used polypaint in Zbrush to create the texture maps such as base color, subsurface, and translucency to create the final render. The softwares used for this project were Zbrush, Autodesk Maya, and Adobe Substance Painter.
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